A quick bugfix update: Fix grass-related performance issues Address some performance hiccups related to vegetation calculation Fix bug causing framerate spike when a new character model disappears Fix Serbule well collider Fix Serbule fountain collider Bear On the Barn has once again become Bear In the Barn minor lighting tweaks in casino Disable some fancier camera-based lighting tricks for now until they can be reimplemented for Unity 6.3. (You will probably not notice the difference) The number of not-visible nameplates that updates per frame has been doubled, and is now configurable by the setting "Nameplates Processed per Frame" (from 25-1000, default is 100) New special setting: "MaxNa
Image source: Project: Gorgon - Steam
Game: Project: Gorgon
Official source: Project: Gorgon - Steam
Author: Lemons
Published: March 11, 2026 22:13 UTC
Read the full announcement on the official website