7MMO
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After 23 mainline games, there are far more Call of Duty maps than anyone can reasonably remember. That's why I'm impressed it took just one screenshot for several fans (with back pain, presumably) to clock that an upcoming Modern Warfare 4 map is actually a remake of a map that's over 20 years old.
Backstab, the new 6v6 map arriving on November 6, is a dead ringer for Burgundy, first seen in Call of Duty 2 way back in 2005. That means Backstab is older than the teenagers currently playing Call of Duty—do with that information what you will.
A number of people noticed this around the same time, but I'll credit Reddit user wizward64 for providing helpful visuals.
(Image credit: Activision Blizzard)
Apologies to the reader typing "This was a classic, show some respect!", but there's no way I would've noticed the resemblance on my own. I played Call of Duty 2 on the Xbox 360 when it was new, but not all that much multiplayer. I really like the look of the original Burgundy, though: The desaturated green grass and beige brickwork of the French countryside still looks so clean and attractive 21 years later. I'm also now wondering if my favorite Day of Defeat: Source map (Donner) snuck in some of these CoD 2 assets, or if all WW2 shooters of this era were riffing on the same Saving Private Ryan scenes.
The layouts are near 1:1, which is neat, though the theming is clearly altered. Burgundy was a WW2 map in France (duh) and Backstab appears to take place in either Russia or North Korea (I think I see Cyrillic script on those signs, so leaning toward the former). Backstab is also snowy, so maybe this town will exist in the eventual Russian chunk of the Hajin DMZ map.
Burgundy was a pretty small map for Call of Duty 2, and I expect it'll feel even smaller at Modern Warfare 4's quicker pace. The map's signature feature was a pair of two-story buildings that overlooked the central courtyard from opposite sides of the battlefield. High windows with usable machine gun emplacements made these buildings important for map control, but those windows will presumably become regular sniper nests in Backstab.
Call of Duty is famous for recycling old maps, but a deep dive into the vault like this feels different from the usual. This isn't Infinity Ward remaking a popular map to please expectant fans like we see with yearly iterations of Nuketown and Shipment, but instead pulling a relatively unknown goodie and refreshing it for a new audience.
The OG Call of Duty studio has apparently been doing this for a while and I didn't notice: As commenters point out in that same Reddit thread, the Modern Warfare 2 (2022) map Taraq was a remake of CoD 1's Neuville and Modern Warfare 2019 map Suldal Harbor was a remake of CoD 1's Harbor. Hey, those maps were pretty good.
2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together
Continue reading...
Backstab, the new 6v6 map arriving on November 6, is a dead ringer for Burgundy, first seen in Call of Duty 2 way back in 2005. That means Backstab is older than the teenagers currently playing Call of Duty—do with that information what you will.
A number of people noticed this around the same time, but I'll credit Reddit user wizward64 for providing helpful visuals.
(Image credit: Activision Blizzard)
Apologies to the reader typing "This was a classic, show some respect!", but there's no way I would've noticed the resemblance on my own. I played Call of Duty 2 on the Xbox 360 when it was new, but not all that much multiplayer. I really like the look of the original Burgundy, though: The desaturated green grass and beige brickwork of the French countryside still looks so clean and attractive 21 years later. I'm also now wondering if my favorite Day of Defeat: Source map (Donner) snuck in some of these CoD 2 assets, or if all WW2 shooters of this era were riffing on the same Saving Private Ryan scenes.
The layouts are near 1:1, which is neat, though the theming is clearly altered. Burgundy was a WW2 map in France (duh) and Backstab appears to take place in either Russia or North Korea (I think I see Cyrillic script on those signs, so leaning toward the former). Backstab is also snowy, so maybe this town will exist in the eventual Russian chunk of the Hajin DMZ map.
Burgundy was a pretty small map for Call of Duty 2, and I expect it'll feel even smaller at Modern Warfare 4's quicker pace. The map's signature feature was a pair of two-story buildings that overlooked the central courtyard from opposite sides of the battlefield. High windows with usable machine gun emplacements made these buildings important for map control, but those windows will presumably become regular sniper nests in Backstab.
Call of Duty is famous for recycling old maps, but a deep dive into the vault like this feels different from the usual. This isn't Infinity Ward remaking a popular map to please expectant fans like we see with yearly iterations of Nuketown and Shipment, but instead pulling a relatively unknown goodie and refreshing it for a new audience.
The OG Call of Duty studio has apparently been doing this for a while and I didn't notice: As commenters point out in that same Reddit thread, the Modern Warfare 2 (2022) map Taraq was a remake of CoD 1's Neuville and Modern Warfare 2019 map Suldal Harbor was a remake of CoD 1's Harbor. Hey, those maps were pretty good.
2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together
Continue reading...