7MMO
Moderator
Ex-Tekken director and current SNK VS Studio CEO Katsuhiro Harada expressed some sheer savagery at the Console Game Developers Conference in Seoul a couple of days ago. According to Inven Global, the game director and producer slated the Xbox Series S right in front of a "senior Xbox official" (via EuroGamer).
Harada said: "there's something I really want to say while I have the floor. Since a senior Xbox official is actually in attendance here today, I wish hardware like the 'Xbox Series S' wouldn't be released (laughs). I want to ask Director Paweł personally—honestly, weren't you upset inside because of Series S?"
He's talking to CDPR Associate Game Director Paweł Sasko, who reportedly bursts out laughing and responds: "It constantly throws challenges at us and forces us to optimize our code very cleanly."
Harada: "You just used a very polite and elegant way to say 'Xbox Series S sucks,' right?"
The reason, which Harada continues to explain, is that despite the Series S being more popular than Series X in the US, low memory is an issue and its performance is "awkwardly lower" than the Series X: "With Xbox, after delivering your absolute best output, it feels like having to do extra work for a slightly weaker child."
Sasko actually agrees, although he puts a positive spin on it: "Harada speaks a lot of truth... However, intensely optimizing for lower-spec platforms definitely brings the benefit of making the game run significantly better across all platforms—including PS5, high-end PCs, and handhelds like Steam Deck and ROG Ally... And the biggest advantage of Series S is that its affordable price makes it accessible."
(Image credit: Future Publishing (Getty Images))
Harada: "Director Paweł packaged Series S so gracefully that the Microsoft representative in the audience keeps nodding along. I'm worried they'll feel reassured and release a successor like 'Helix S' for the next-gen Xbox as well (laughs)."
As savage as it is for Harada to point all this out in front of an Xbox rep, it's not wrong. We recently saw, for instance, that Rockstar is targeting just 30 fps for GTA 6 on PlayStation and Xbox. That's "while pushing both platforms to their absolute limits to bring the vast and rich world of Leonida to life", apparently.
We PC gamers, on the other hand—the refined and exemplary folk that we are—can enjoy frame rates just as high as our systems allow. Which is, err, actually not so much given the ridiculous hardware prices of late. Let's just forget about that and remain smug, shall we?
Continue reading...
Harada said: "there's something I really want to say while I have the floor. Since a senior Xbox official is actually in attendance here today, I wish hardware like the 'Xbox Series S' wouldn't be released (laughs). I want to ask Director Paweł personally—honestly, weren't you upset inside because of Series S?"
He's talking to CDPR Associate Game Director Paweł Sasko, who reportedly bursts out laughing and responds: "It constantly throws challenges at us and forces us to optimize our code very cleanly."
Harada: "You just used a very polite and elegant way to say 'Xbox Series S sucks,' right?"
The reason, which Harada continues to explain, is that despite the Series S being more popular than Series X in the US, low memory is an issue and its performance is "awkwardly lower" than the Series X: "With Xbox, after delivering your absolute best output, it feels like having to do extra work for a slightly weaker child."
Sasko actually agrees, although he puts a positive spin on it: "Harada speaks a lot of truth... However, intensely optimizing for lower-spec platforms definitely brings the benefit of making the game run significantly better across all platforms—including PS5, high-end PCs, and handhelds like Steam Deck and ROG Ally... And the biggest advantage of Series S is that its affordable price makes it accessible."
(Image credit: Future Publishing (Getty Images))
Harada: "Director Paweł packaged Series S so gracefully that the Microsoft representative in the audience keeps nodding along. I'm worried they'll feel reassured and release a successor like 'Helix S' for the next-gen Xbox as well (laughs)."
As savage as it is for Harada to point all this out in front of an Xbox rep, it's not wrong. We recently saw, for instance, that Rockstar is targeting just 30 fps for GTA 6 on PlayStation and Xbox. That's "while pushing both platforms to their absolute limits to bring the vast and rich world of Leonida to life", apparently.
We PC gamers, on the other hand—the refined and exemplary folk that we are—can enjoy frame rates just as high as our systems allow. Which is, err, actually not so much given the ridiculous hardware prices of late. Let's just forget about that and remain smug, shall we?
Continue reading...