A unified Counter-Strike 2 timeline combining game news, official updates, patch intelligence, events and permission-aware community activity.
I'm strongly of the opinion that loot boxes, gacha mechanics and whatever other form of gambling remains present in games is a scourge that ought to be wiped out. Absolutely no game is better for having gacha mechanics in it, only worse. The normalisation of gambling through alt…
\Demo/Replay viewer improvements:Added a progress bar for demo/replay downloadsCamera controls now use click-and-drag schemeFree and chase camera are usable during a paused demoFixed some minor issues when seeking to a different position in the demo file\Round backup files now r…
Valve выпустила небольшое обновление для Counter-Strike 2 от 9 октября. Патч затронул баланс оружия, звуковые эффекты и геометрию карт, а также принёс несколько технических исправлений. Размер загрузки составил около 539 МБ. Главное изменение касается AUG: время перезарядки винт…
\Added a ping icon for dropped defuse kitsReduced the time for AUG reload by half secondFixed the sound event during silent reload for Desert EagleFixed a case of buzzing soundscape sounds during demo playbackClipping fixes for Rush mapsLocalization updatesStability updates
Простой студент и заядлый игрок в Counter-Strike 2 под ником magga_ защитил целую магистерскую диссертацию в Норвежском университете естественных и технических наук, предложив новый подход к борьбе с нечестными пользователями. Его работа посвящена системе поведенческой биометрии…
\Pet photobook pages now have localized text art.Added play menu buttons to manage downloaded Workshop maps.Adjusted VK shader cache extension flags.
\Agents now wear their equipped gloves during the photobooth photography sessions and in buy menuFixed grenade crosshair rendering when crosshair thickness is set to 3 pixelsFixed formatting of titles in commend and report dialogsImproved lighting in the Warehouse mapUpdated wor…
\Various clipping fixes in Rush maps\Fixed visualization of weapon inaccuracy + spreadAdded crosshair outline color optionAdded a new style "Static Quadrant"Enabled grenade crosshairs in freeze time for insta-smokes (just hold any grenade attack button)Allowed negative gaps for…
\Fixed pixel-gaps in various Rush rooms.Clipping adjustments in T/CT Castle rooms.
\Various gap fixes and clipping adjustments.\Fixed some cases where loud reloads would persist while trying to stealth reload.\Added sv_clantags_enabled option so custom servers can disable clan tags.The eggs of background players in main menu lobbies now rest in nests.
\Added a better description of the rules to the loading screen.Adjusted rules for determining when to kick players due to team damage.Various clipping adjustments.\Fixed a case where it was possible to get a slightly faster silent reload by tapping the reload button before holdi…
\Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy.The countdown-after-elimination time does not activate in cases where an entire team dies to suicides, team kills, and/or disconnects.Warmup time once all players have co…
This new Rush mode might be my favourite way to play Counter-Strike 2, giving you a faster-paced experience with shorter matches. Read the full article here: https://www.gamingonlinux.com/2026/09/counter-strike-2-adds-an-intense-fast-paced-3v3-rush-game-mode/
Тактический шутер Counter-Strike 2 получил очередной апдейт. В отличие от предыдущих балансных патчей, в этот раз разработчики из Valve решили удивить игроков, и обновление получилось действительно масштабным на нововведения. Апдейт весом 4,7 ГБ не только принес новый контент в…
Put your foot on the gas and floor it. Welcome to Rush, a new fast-paced 3v3 queued mode for CS2. Experience the push and pull as you advance through a gauntlet of randomly-selected battle arenas, and dominate your opponent to win the match! Make the most of your limited budget…
\Updated the map selection process to give players more opportunities to play maps they've been learning.Map selection process:Team 1 picks one mapTeam 2 picks two mapsTeam 1 picks a final map. One of the four maps will be randomly selected and the match will begin.\Rush is a fa…
Соавтор оригинальной Counter-Strike Мин Ли рассказал о причинах постепенного заката классического режима со спасением заложников, который стоял у истоков культовой франшизы. В рамках интервью независимому блогеру разработчик отметил, что стремительное развитие соревновательной с…
\CacheFixed various gaps in map.Fixed a wallbang spot on B site.Added a missing competitive CT spawn point.Added additional T spawn points.\Reworked CSPlayerCamera:Renamed it to CustomPlayerCamera.Added GetPlayer, GetMode, SetMode, and SetFollowConfig.Deprecated IsEnabled, SetEn…
\Added custom_hud_layout entity:custom_hud_layouts are the entry point for scripted maps to provide custom UI.Panel, Label, Image, and Button panel types are supported.Styling with css is supported.Events and client side scripting are not supported.Maintains state during tools m…
\BoulderUpdated to the latest version from the Community Workshop (Update Notes)PoseidonUpdated to the latest version from the Community Workshop (Update Notes)\Fixed a case where player speed was too high when moving against walls.