Destiny 2 is a free-to-play online multiplayer FPS set in a vast science-fiction universe. Become a Guardian, wield powerful weapons and abilities, explore stunning worlds, and battle enemies across PvE missions and competitive PvP activities.
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\Demo/Replay viewer improvements:Added a progress bar for demo/replay downloadsCamera controls now use click-and-drag schemeFree and chase camera are usable during a paused demoFixed some minor issues when seeking to a different position in the demo file\Round backup files now r…
\Added a ping icon for dropped defuse kitsReduced the time for AUG reload by half secondFixed the sound event during silent reload for Desert EagleFixed a case of buzzing soundscape sounds during demo playbackClipping fixes for Rush mapsLocalization updatesStability updates
\Pet photobook pages now have localized text art.Added play menu buttons to manage downloaded Workshop maps.Adjusted VK shader cache extension flags.
\Agents now wear their equipped gloves during the photobooth photography sessions and in buy menuFixed grenade crosshair rendering when crosshair thickness is set to 3 pixelsFixed formatting of titles in commend and report dialogsImproved lighting in the Warehouse mapUpdated wor…
\Various clipping fixes in Rush maps\Fixed visualization of weapon inaccuracy + spreadAdded crosshair outline color optionAdded a new style "Static Quadrant"Enabled grenade crosshairs in freeze time for insta-smokes (just hold any grenade attack button)Allowed negative gaps for…
\Fixed pixel-gaps in various Rush rooms.Clipping adjustments in T/CT Castle rooms.
\Various gap fixes and clipping adjustments.\Fixed some cases where loud reloads would persist while trying to stealth reload.\Added sv_clantags_enabled option so custom servers can disable clan tags.The eggs of background players in main menu lobbies now rest in nests.
\Added a better description of the rules to the loading screen.Adjusted rules for determining when to kick players due to team damage.Various clipping adjustments.\Fixed a case where it was possible to get a slightly faster silent reload by tapping the reload button before holdi…
\Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy.The countdown-after-elimination time does not activate in cases where an entire team dies to suicides, team kills, and/or disconnects.Warmup time once all players have co…
\Updated the map selection process to give players more opportunities to play maps they've been learning.Map selection process:Team 1 picks one mapTeam 2 picks two mapsTeam 1 picks a final map. One of the four maps will be randomly selected and the match will begin.\Rush is a fa…
\CacheFixed various gaps in map.Fixed a wallbang spot on B site.Added a missing competitive CT spawn point.Added additional T spawn points.\Reworked CSPlayerCamera:Renamed it to CustomPlayerCamera.Added GetPlayer, GetMode, SetMode, and SetFollowConfig.Deprecated IsEnabled, SetEn…
\Added custom_hud_layout entity:custom_hud_layouts are the entry point for scripted maps to provide custom UI.Panel, Label, Image, and Button panel types are supported.Styling with css is supported.Events and client side scripting are not supported.Maintains state during tools m…